Friday, July 31, 2009

Shatter Review


It seems like every time I turn around, another retro game is getting reimagined for today's world. Luckily, most of these games turn out to be awesome and Shatter is no different, updating Breakout and continuing the trend of totally amazing retro remakes.

The first and best thing to notice about Shatter is just how much style it brings to the table. The backgrounds are beautiful, futuristic abstracts that look like they could have been lifted from lost Rez levels. The soundtrack is good enough that it can stand on its own as a fantastic piece of electronic music. And from the menus to the paddle to the balls, everything looks gorgeous and has its own identity.


Shatter keeps the experience fun throughout by throwing crazy scenarios at you with the different block types. It kept me on my toes and engaged, something Breakout never did considering it had about the intensity of a game of Tetris or a screensaver.

The real beauty of Shatter is the way it allows you to customize the experience. It can as mellow or balls-out crazy as you want it to be. If you really want to relax, you can fire one ball out and keep repelling it to the other side of the screen to let it do all the work for you. If you want shit to go completely bananas, you can fire out all the balls at once like some manic game of pinball.

It's not a perfect game, but Shatter brings enough new ideas and content to the table with such a fantastic sense of style and with such cool music that the whole package becomes very easy to recommend to anyone. And it's only $7.99.

1 comment:

  1. I've heard a lot of great things about Shatter. I'm going to have to look into this, sounds incredibly hectic and fun. Not too pricey either...

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